Air Defenses and Rapid Rockets that are nearby to shoot down the Hog Glider should be distracted or otherwise neutralised before deploying the Hog Raiders, and Zap Traps (which will destroy the Hog Glider) should be checked for. Do be careful to protect the Hog Glider when using Hog Raiders in this way, since only one Hog Glider is present in the squad, and it can be picked off by anti-air defenses.The Hog Glider stuns and damages the defense upon crashing while the Hog Riders deal more damage to the defense. Alternatively, Hog Raiders can be used surgically the Hog Glider's stun can be a good alternative for Lightning Spells if important defenses, especially Inferno Towers or the Capital Hall, are exposed.However, the high damage of defenses in the clan capital and the number of traps can make this strategy ineffective, so just beware and it could be good to use tanks to test for traps before this.Healing Spells synergize excellently with them due to their middling hitpoints, and these spells can even be set up in a prior attack if so desired. Just like Hog Riders in the Home Village, Hog Raider squads can be used in mass to destroy large numbers of weak defenses the squad effectively deploys three Hog Riders for 15 housing space, while the Hog Glider and its potential stun can be treated as an added bonus.Once all defenses are destroyed, Hog Raiders become like any other troop with no preferred target they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby and can fight back against them. Note that the defense posts themselves are not considered defensive buildings, regardless of whether or not their stationed troops are still alive. This is true even if they are under attack by enemy troops stationed in defense posts ( Super Giant, Raid Cart, and Super Dragon Posts). Hog Raiders prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield.The Hog Riders are defense-prioritizing troops that can jump over Walls and small water gaps if required to attack defenses.Regardless, the Hog Rider will drop down and continue to fight. The Hog Glider is similar to the Hog Glider in the Builder Base, in that it is a Hog Rider on a glider that attempts to crash onto the nearest defense, stunning it for 4 seconds if it succeeds.The squad spawns two Hog Riders and one Hog Glider. The Hog Raiders are a squad available in the Clan Capital, available when the Hog Raider Barracks is constructed (this requires the Dragon Cliffs district to be unlocked, when the Capital Hall is upgraded to level 6).
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